Every programmer has started with games of some kind - (don’t they ?) I began by animating fat square yellow pixels on a MO5 in basic (a submarine home-made hand-crafted game).

I coded a lot of games in my life, mostly 68000 Assembly in my teenth - and some demoscene, HP48GX assembly then, and finally high-level frameworks like SDL, PyGame and more recelty PixiJS. While I don’t make a living of it, a part of me has fallen in love long time ago and I just can’t forget the full solution of Rick Dangerous and the hours spent on OXYD . Oh and Killer Instinct and Bangai-O Spirits, and N+.

Now enough chit-chat, here are some games I have developed at some other point :